Capcom / Beeline Interactive, Toronto March 2014 - Oct 2016
  Lead Animator & Rigger on 2 unannounced titles
  3D Artist on "Smurfs' Village Magical Meadow" (iOS, Android)
    • model, rig, texture and animation
  Artist on "Smurfs' Village" (iOS, Android)
    • design of various art assets
    • character and creature animations

Freelance Artist, Worldwide Jun 2011 - present
  Concept Artist, Illustrator, Graphic Designer
    • character designs for various mobile games
    • graphic novel designs and cover illustrations
    • mascot design and marketing illustrations for festivals
    • various graphic design elements
Tecmo Koei Canada, Toronto, ON Jul 2008 - Mar 2011
  Concept Artist on "Warriors: Legends of Troy" (PS3, Xbox360)
    • created concepts for human characters and monster bosses (rough and final)
    • developed mood and action paintings to visualize the look of the game
    • turnaround model sheets for boss characters
    • storyboarded action sequences for playable character attacks and boss battles
    • made a promotional painting for the announcement of the game
    • developed animatics for promotional trailer 

  Animator on "Warriors: Legends of Troy" (PS3, Xbox360)
    • animated the boss characters, and the boss vs character quicktime events
    • animated playable characters (keyframe and/or motion capture reference)
    • worked with designers to develop attacks for playable characters and bosses
    • vehicle and prop animations according to time period
  Animator on "Dynasty Warriors 7" (PS3, Xbox360)
    • animated attack actions for various playable characters (grounded, jumping and on horseback)
    • posed main characters for promotional material   

Neezo Animation, Mississauga, ON May 2007 - Jun 2008 
  Animator on "Nuts 'n' Bots", "Antics" and other short animated clips
    • Responsible for making short films and video game cut-scenes individually from start to finish to 
         expand company’s demo reel
    • Duties included all aspects of film-making: story, concepts, storyboards, modeling, texturing, 
         rigging, animating, lighting, rendering, compositing and sound effects
    • Contributed to the team with all client projects, including pre-vis flythroughs, storyboarding,  
         conceptual drawings, animations, and final renders


Sheridan Institute of Technology & Advanced Learning, Oakville, ON Canada  
  Bachelor of Applied Arts – Animation, Graduated 2004 - 2008
    • Trained in all aspects of animated film development 

Sheridan Institute of Technology & Advanced Learning, Oakville, ON Canada 
  Advanced Learning – Illustration, Level I 2003 - 2004
    • Completed part-time interpretive and technical illustration courses 

Sheridan Institute of Technology & Advanced Learning, Oakville, ON Canada 
  Art Fundamentals, Graduated 2002 - 2003
    • Program focused on many different art disciplines

Adobe Photoshop
Autodesk Maya
Softimage XSI
Adobe After Effects

Corel Draw
Adobe Audition